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#glider

1 APIs with this tag

Glide Ratio API

Aircraft glide-performance maths as an API, computed locally and deterministically — the glide-distance, glide-ratio and reachability numbers a pilot, flight-instructor or flight-sim developer works an engine-out or soaring problem with. The glide-distance endpoint gives the still-air distance you can cover = height above the ground × the glide ratio (L/D): from 5,000 ft at a 9:1 ratio you reach about 45,000 ft, ~7.4 nm, with the answer in feet, nautical miles and kilometres. The glide-ratio endpoint reads the slope straight off the polar — glide ratio = forward speed ÷ sink rate (1 knot ≈ 101.27 ft/min), so 60 kt at a 600 ft/min sink is about 10:1, a 5.6° glide path — and gliders reach 40–60:1, a light single ~9:1, an airliner ~17:1. The reach endpoint answers the practical question: the height needed to reach a field = distance ÷ glide ratio, the arrival height is what is left, and it only counts as making it if that clears a safety reserve (default 1,000 ft) for the circuit and approach. Everything is computed locally and deterministically, so it is instant and private. Ideal for flight-planning and EFB apps, gliding and soaring tools, flight-simulator and training utilities, and aviation-safety calculators. Pure local computation — no key, no third-party service, instant. Still-air estimates — adjust for wind, configuration and a margin. 3 compute endpoints. For density altitude use a density-altitude API; for runway wind components a crosswind API.

api.oanor.com/glideratio-api