Cribbage Score API
Cribbage hand-scoring maths as an API, computed locally and deterministically — the count a cribbage player, app or league tallies a hand by. The score endpoint takes the four-card hand and the starter (cut) card and returns the full breakdown by the rules: every distinct combination of cards summing to fifteen scores 2, each pair scores 2 (so three of a kind is 6 and four is 12), each run of three or more consecutive cards scores its length — counting the duplicate runs that pairs create — a four-card flush in the hand is 4 (five with the starter is 5, and the crib only scores a five-card flush), and his nobs, a Jack in hand matching the starter’s suit, is 1. It correctly scores the famous best hand, J-5-5-5 with a fifth 5 cut, at the maximum 29. The count endpoint tallies just fifteens, pairs and runs for any one to eight cards — useful for checking part of a hand or the pegging pile. Everything is computed locally and deterministically, so it is instant and private. Ideal for cribbage, card-game, board-game-companion and scoring app developers, score-verification and teaching tools, and game software. Pure local computation — no key, no third-party service, instant. Cards as rank+suit (5H, TD, JS). Live, nothing stored. 2 compute endpoints.
api.oanor.com/cribbage-api