Tournament Scheduler API
Generate tournament schedules — entirely locally. The roundrobin endpoint builds a full round-robin fixture list in which every participant plays every other exactly once, or twice (home and away) with double=true, using the classic circle method: it balances home and away across the rounds and, when there is an odd number of entrants, automatically gives each a bye in turn. The bracket endpoint builds a single-elimination knockout bracket: it rounds the field up to the next power of two, seeds the entrants in standard bracket order so the top seed meets the lowest and the strongest only meet in later rounds, awards the byes to the highest seeds, and lays out every round through the Final with the right names (Quarterfinal, Semifinal, Final). Pass a list of team or player names, or simply a number of participants. Everything is computed locally and deterministically, so it is instant and private. Ideal for sports leagues and apps, esports and gaming ladders, club and school competitions, hackathons and any event that needs fair fixtures. Pure local computation — no key, no third-party service, instant. Live, nothing stored. 3 endpoints. This generates the schedule; for live scores, results and real-world fixtures use a sports data API.
api.oanor.com/tournament-api