Pitch for a target speed
API · /propeller-api
Boat Propeller API
Boat-propeller maths as an API, computed locally and deterministically — the slip, RPM and pitch numbers that decide whether a boat hits its numbers or labours. The slip endpoint gives propeller slip from the pitch, the prop RPM and the actual boat speed: theoretical speed = pitch × prop RPM ÷ 1215, and slip = (theoretical − actual) ÷ theoretical — a 19-inch prop at 2000 RPM should make 31 knots in theory, so a real 26.6 knots is about 15 % slip, normal for a clean planing boat. The prop-rpm endpoint gives the propeller RPM from the engine RPM and the gear (reduction) ratio — a 2:1 gearbox spins the prop at half engine speed — and, with a pitch, the theoretical no-slip speed at that RPM. The pitch endpoint gives the pitch needed to reach a target speed at a prop RPM and expected slip, pitch = target × 1215 ÷ (prop RPM × (1 − slip)), so you can prop the boat to let the engine reach the top of its wide-open-throttle range instead of lugging. Everything is computed locally and deterministically, so it is instant and private. Ideal for boating and marine apps, repower and prop-shop tools, performance calculators, and seamanship study aids. Pure local computation — no key, no third-party service, instant. Live, nothing stored. 3 compute endpoints. Estimates — hull, load and bottom condition shift real slip.
API health
healthy- Uptime
- 100.00%
- Server probes · 24h
- Avg latency
- 91 ms
- Server probes · 24h
- Subscribers
- 3,999
- active
- Total calls
- 0
- last 7 days
Pricing
Pick a tier — billed monthly, cancel anytime.
Free
Free
- 540 calls / month
- 2 requests / second
- Hard cap (429 above quota, no overage)
- 540 calls/month
- 2 req/sec
- Slip + prop RPM + pitch
- No credit card
Starter
€5.25 /month
- 14,200 calls / month
- 6 requests / second
- Hard cap (429 above quota, no overage)
- 14,200 calls/month
- 6 req/sec
- Gear ratio & theoretical speed
- Email support
Pro
€16.90 /month
- 88,000 calls / month
- 15 requests / second
- Hard cap (429 above quota, no overage)
- 88,000 calls/month
- 15 req/sec
- Repower & prop-shop pipelines
- Priority support
Mega
€50.40 /month
- 275,000 calls / month
- 36 requests / second
- Hard cap (429 above quota, no overage)
- 275,000 calls/month
- 36 req/sec
- Platform scale
- Dedicated SLA
Built by
Related APIs
Other APIs with overlapping tags.
Boat Anchoring API
Boat-anchoring maths as an API, computed locally and deterministically — the scope, swing and load numbers a sailor or boater sets the hook by. The scope endpoint gives the rode to let out: scope = rode ÷ the vertical from the seabed to the bow roller (water depth + bow height), measured at high tide, so anchoring in 20 feet with a 4-foot bow at the classic 7:1 means paying out 168 feet of rode — let out more in a blow, and never less than 5:1 on all chain. The swing endpoint gives the circle the boat swings on: radius = the horizontal reach of the rode (√(rode² − vertical²)) plus the boat length, so that 168-foot rode on a 30-foot boat sweeps a 196-foot radius — the room you must leave every other boat, which swings too. The load endpoint gives the wind load the ground tackle has to hold, 0.00256 × drag coefficient × frontal windage area × wind speed², which quadruples every time the wind doubles — 50 square feet of windage takes 138 lb at 30 mph but 553 lb at 60. Everything is computed locally and deterministically, so it is instant and private. Ideal for sailing and boating apps, anchoring and cruising tools, ground-tackle sizing calculators, and seamanship study aids. Pure local computation — no key, no third-party service, instant. Live, nothing stored. 3 compute endpoints. Estimates — add current, waves and a safety margin.
api.oanor.com/anchor-api
Sailing & Hull Design API
Sailing and naval-architecture maths as an API, computed locally and deterministically — the hull-speed and design-ratio numbers a sailor, boat-shopper or yacht designer sizes a boat with. The hullspeed endpoint gives the theoretical displacement speed limit from the waterline: hull speed = 1.34 × √LWL (feet) in knots, so a 25-foot waterline tops out around 6.7 knots (7.7 mph, 12.4 km/h) — with a tunable coefficient up to about 1.5 for light, easily-driven hulls, since planing boats leave the formula behind entirely. The ratios endpoint computes the two classic performance numbers: the Sail Area/Displacement ratio, SA/D = sail area ÷ (displaced volume in ft³)^⅔ using displaced volume = displacement ÷ 64 lb/ft³ for seawater — around 16–18 is a typical cruiser and 20-plus is sporty — and the Displacement/Length ratio, DLR = (displacement in long tons) ÷ (0.01 × LWL)³, where under 200 is light and over 300 is heavy, each returned with a class label. The ballast endpoint gives the ballast ratio = ballast ÷ displacement × 100, a rough proxy for stiffness and sail-carrying power that most cruisers hit near 35–45 %. Everything is computed locally and deterministically, so it is instant and private. Ideal for sailing, boating, marine, yacht-brokerage and boat-design app developers, boat-comparison and rig-sizing tools, and naval-architecture calculators. Pure local computation — no key, no third-party service, instant. Imperial units. Live, nothing stored. 3 compute endpoints. Design-ratio estimates, not a velocity prediction program.
api.oanor.com/sailing-api
Beaufort Wind Scale API
The Beaufort wind scale as an API, computed locally and deterministically. The classify endpoint turns a measured wind speed — in metres per second, kilometres per hour, knots, miles per hour or feet per second — into its Beaufort force (0 calm to 12 hurricane), with the descriptive name (light breeze, gale, storm …), the corresponding sea state and the mean open-sea wave height, plus the speed expressed in every unit. The force endpoint looks up a Beaufort number and returns its wind-speed range in all units, its description, sea condition and wave height. The convert endpoint converts a wind speed across metres per second, kilometres per hour, knots, miles per hour and feet per second and reports the matching Beaufort force (1 knot = 0.514444 m/s). Speeds use the standard 10-metre reference height and wave heights are open-sea means. Everything is computed locally and deterministically, so it is instant and private. Ideal for sailing, marine, aviation, drone, weather and outdoor app developers, wind-warning and sea-state tools, and meteorology education. Pure local computation — no key, no third-party service, instant. Live, nothing stored. 3 endpoints. This is the Beaufort wind scale; for the feels-like wind chill use a feels-like API and for live wind observations a weather data API.
api.oanor.com/beaufort-api
Buoyancy & Flotation API
Archimedes buoyancy and flotation maths as an API, computed locally and deterministically. The buoyancy endpoint computes the buoyant force on a submerged or floating body, Fb = ρ_fluid·g·V_displaced — the upthrust equals the weight of the displaced fluid — from a displaced volume and a fluid (water, seawater, oil, mercury and more, or a custom density), and also gives the mass of displaced fluid; it solves the volume from a known force too. The float endpoint decides whether an object floats, sinks or is neutrally buoyant by comparing its density (given directly, from a built-in material, or as mass divided by volume) with the fluid density, and for a floating object returns the fraction submerged f = ρ_object/ρ_fluid (so 90 % of an iceberg sits below the waterline), or for a sinking object its apparent (underwater) weight. The payload endpoint sizes flotation: the displaced volume needed to float a given load, V = W/(ρ_fluid·g), or the maximum extra payload a floating body of a given volume and density can carry before it submerges, Wmax = (ρ_fluid − ρ_body)·V·g. Everything is computed locally and deterministically, so it is instant and private. Ideal for naval-architecture and marine tools, diving, ROV and ballast apps, raft and pontoon design, and physics education. Pure local computation — no key, no third-party service, instant. Live, nothing stored. 3 endpoints. This is buoyancy and flotation; for pressure at depth and hydrostatic force on a wall use a hydrostatics API.
api.oanor.com/buoyancy-api
Frequently asked questions
Quick answers about pricing, quotas, and integration.
How do I get an API key for Boat Propeller API?
What's the rate limit for Boat Propeller API?
How much does Boat Propeller API cost?
Can I cancel my subscription anytime?
Is Boat Propeller API GDPR-compliant?
Pick an endpoint from the list on the left to see its details and try it.
Code snippets
Sign up to get an API key, then call any path under your slug.
curl https://api.oanor.com/propeller-api/SOME_PATH \
-H "x-oanor-key: oanor_test_..."
const res = await fetch("https://api.oanor.com/propeller-api/SOME_PATH", {
headers: { "x-oanor-key": "oanor_test_..." }
});
const data = await res.json();
$ch = curl_init("https://api.oanor.com/propeller-api/SOME_PATH");
curl_setopt($ch, CURLOPT_RETURNTRANSFER, true);
curl_setopt($ch, CURLOPT_HTTPHEADER, ["x-oanor-key: oanor_test_..."]);
$response = curl_exec($ch);
import requests
r = requests.get(
"https://api.oanor.com/propeller-api/SOME_PATH",
headers={"x-oanor-key": "oanor_test_..."},
)
print(r.json())
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